![]() NEW FLASHPOINT MINI-CAMPAIGNCome face-to-face with two legendary characters from BATTLETECH lore - the Bounty Hunter and the Black Widow of Wolf’s Dragoons. ![]() EIGHT GAME-CHANGING NEW WEAPON SYSTEMSEight all-new weapon systems can be utilized to destroy even the most formidable opponents in a wide variety of unique ways: the new ‘Mech Mortar is the first AOE weapon in BATTLETECH that can destroy multiple units at once while the new Inferno Missiles coat a target in burning fuel causing enemies to shut down in combat. Each classic ‘Mech comes with unique equipment that reflects the flavor and lore of the original board game. ONE ORIGINAL AND SEVEN CLASSIC BATTLEMECHSSeven classic ‘Mechs from BATTLETECH’s 35-year legacy make their triumphant return along with the first completely new ‘Mech designed exclusively for this expansion. Heavy Metal takes ‘Mech action to the next level with a brand new Flashpoint Mini-Campaign featuring two legendary characters from the famous mercenary group, Wolf’s Dragoons, and a mysterious derelict cargo ship. New methods of destruction await as eight devastating weapons systems are now available to wreak havoc like never before. Suit up and head into battle with the BATTLETECH Mercenary Collection, oozing with turn-based strategy combat and, of course, lots of heavily armed ‘Mechs to control This collection features the brand-new Steam PC game for the ever-popular franchise, as well as the BATTLETECH Digital Deluxe Content and BATTLETECH Season. In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.īeyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet.Eight new ‘Mechs have been added to the world of BATTLETECH, including seven classic designs from the original board game along with a never-before-seen ‘Mech designed exclusively for this expansion. Combat drops into metropolitan territory, with explosive results. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level.įlashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECHs endgame and Career-Mode gameplay to the next level. Regarding the Professional Scavenger achievement - as far as I can tell, it's working. Eight all-new weapon systems can be utilized to destroy even the most formidable opponents in a wide variety of unique ways: the new ‘Mech Mortar is the first AOE weapon in BATTLETECH that can destroy multiple units at once while the new Inferno Missiles coat a target in burning fuel causing enemies to shut down in combat. ![]() A easy bug fix - SimGameState.IsDekkerAlive should have 'pilotsimstarterdekker' instead of 'pilotsimstarterdekkerd4'. BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. The Dekker achievement is bugged - took a look through game code and found that they're using the wrong ID to check for Dekker.
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